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  • About Me

    Welp, this seems to be empty.

  • RetroMaker.io Stats

    Plays: 438
    Deaths: 103
    Goals: 96

    Total Waffles Earned: 100

    Levels Beaten: 36
    Levels Created: 34
    Levels Uploaded: 20

    Level Plays By Others: 209
    Level Deaths By Others: 129
    Level Goals By Others: 42

  • Recent Activity

Online (0)
  • spark: haha, that will be an item
  • spark: gotta think of a good name for it
  • DuckRocky: Wand?
  • DuckRocky: Staff
  • spark: oh no, not like that
  • DuckRocky: ahh
  • spark: unless....
  • spark: that's what the staff projectile should be like
  • spark: hmm
  • spark: my thoughts of staff projectile was it just shoots in a straight line
  • DuckRocky: an orb that can turn enemies into Sheep or Powerups? 0% copyright things
  • spark: main benefit to a sword is the innate piercing and bigger hitbox
  • DuckRocky: I feel the sword projectile should be like a >
  • DuckRocky: instead of the 0 it is now
  • spark: i want clearly defined playstyles for each weapon
  • spark: oh for sure, i want the projectile to be more like a moon sliver
  • DuckRocky: Cool
  • noob: https://www.sparkfyre.io/1749308818728835534
  • noob: I remember when this game had way less objects than right now
  • spark: yep

Character Appearance

How To Upload

You must create a user account and log in to upload levels. You're a guest, but you're free to play around with this level builder. The level you're editing is saved to your IP address.

Once you click upload, you then have to beat your level to upload it to the level browser.

How To Upload

First, save the level so it can reload and get level data. Then you may click the Upload button to start trying to upload the level.

How To Play

WASD for direction. W to Look Up, A to Move Left, S to Duck, D to Move Right. Hold J to start Running. Press K to Jump. Press L to do a Spin Jump. Press ; to attack. Press spacebar to use an equipped utility item (grappling hook).

Controller Support?

Tested and works on Google Chrome. Use D-Pad for direction. Hold Y or X to run. Press B to Jump, A or a bumper to Spin Jump, Trigger (ZR or ZL) to attack with a held Weapon. Press Start to Pause.

Sound

Music Volume

Sound Effects Volume

Performance Options

Adjust these options to increase performance.

DeltaTime

Background 1 Panning

Background 2 Panning

Platform Panning

Particle Effects

Shadows

Resolution

Pixel Density Ratio

Keyboard Bindings

Click the binding you want to change, then type any key.

You must be signed in to use this.

UpType Any Key
87
RightType Any Key
68
DownType Any Key
83
LeftType Any Key
65
RunType Any Key
74
JumpType Any Key
75
Special (Spin)Type Any Key
76
AttackType Any Key
186
UtilityType Any Key
32
PauseType Any Key
27
Restart LevelType Any Key
82
Edit LevelType Any Key
69
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